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earning

The holder score

The score reads wallets’ on-chain behavior to tell real holders from bots and farms. It labels, gates and turns weight down. It never decides who gets tokens.

What a wallet’s score looks at

  • Clusters. Wallets that share 5 or more of the same tokens are linked, and linked groups are clusters. Tokens with more than 200 holders are ignored, since holding a popular coin together means nothing.
  • Slot-one entries. The share of a wallet’s launch buys that land within the first 5 slots of a curve opening, once it has 3 or more. It separates sniping bots from people who buy many launches later.
  • Age and pace. A wallet possum first saw less than 7 days ago, or one making more than 20 trades a day.
  • Reputation. Holding a token through milestone 1 adds 20, a week past it another 10; selling before milestone 1 takes 10 and dumping at bond 20. Each event counts half as much every 30 days.

A wallet starts at 55 out of 100 and loses 35 for being in a cluster, up to 25 for slot-one entries, 15 for being young and 10 for high frequency; reputation moves it up to 30 either way. No one signal decides it.

A token’s score

The average of its holders’ scores, weighted by what they hold and for how long, over holders worth at least $25. Dust and fresh clustered wallets cannot move it. A token at 60 or more is in the good tier.

What the score does

  • Gates. Milestone 1 counts holders outside clusters (150 needed). The lottery takes good-tier tokens only, and a token receives drops only in the good tier with 50 or more holders outside clusters.
  • Turns weight down. A wallet in a cluster counts for 20% of its weight, and slot-one entries cut up to 50% more, never below 5%. That applies to escrow releases, daily pots, lottery wins and drops. Holding and weight
  • Labels. Token pages and the expiry list show the latest score, refreshed every 1 hour for tokens with an open pot.

A score that is wrong can send some fees to the wrong wallet. It can never move tokens: nothing about supply depends on it.

Where these numbers live
The cluster threshold, slot-one window, dust floor, reputation half-life and good tier are settings. The points and weight cuts above are still built into the score’s code, to be moved into the settings once real data has checked them.